JURNAL ILMIAH DIDAKTIKA: Media Ilmiah Pendidikan dan Pengajaran
type: channel
description: Media Ilmiah Pendidikan dan Pengajaran
publisher: Center for Research and Publication Universitas Islam Negeri (UIN) of Ar-Raniry
language: en
publication name: JURNAL ILMIAH DIDAKTIKA: Media Ilmiah Pendidikan dan Pengajaran
issn: 1411-612X
items: GAMIFIED CNC PROGRAMMING THROUGH LOG-BASED SIMULATION: A DATA-DRIVEN FRAMEWORK FOR VOCATIONAL ENGINEERING LEARNING
items: PROJECT-BASED LEARNING AND RALLY TABLE: EFFECTS ON ELECTRICITY LEARNING OUTCOMES IN HIGH SCHOOL
items: DEVELOPMENT OF A DIGITAL COMIC FOR FRACTION LEARNING IN JUNIOR HIGH SCHOOL STUDENTS
items: APPLICATION OF ADVENTURE QUEST TO UNDERSTANDING SUBJECT-PREDICATE-OBJECT-DESCRIPTION (S-P-O-K) STRUCTURE IN INDONESIAN LEARNING FOR GRADE 3 ELEMENTARY SCHOOL STUDENTS
items: THE INFLUENCE OF AUDIOVISUAL MEDIA ON THE MOTIVATION AND LEARNING OUTCOMES OF CLASS V STUDENTS
items: DEVELOPING KISAH BADAR FLIPBOOK ONLINE AS INTERACTIVE LEARNING MEDIA FOR 3RD GRADE STUDENTS ON THE BATTLE OF BADR
items: THE IMPACT OF THE APPLICATION OF KAHOOT DIGITAL TECHNOLOGY ON LEARNING OUTCOMES OF STUDENTS AT SDN 49/III KOTO BARU S. AGUNG
items: APPLYING UNIVERSAL DESIGN TECHNOLOGY IN LEARNING AT ISLAM RELIGIOUS EDUCATION STUDY PROGRAM AT ISLAMIC INSTITUTE OF ALMUSLIM ACEH
items: INVESTIGATING INSTAGRAM IN ENGLISH LANGUAGE LEARNING: EXPERIENCES OF INDONESIAN UNIVERSITY STUDENTS
items: REALISTIC MATHEMATICS EDUCATION USING PAPAN TAKALINTAR MEDIA TO ENHANCE STUDENTS LEARNING OUTCOMES IN FOURTH GRADE OF ELEMENTARY SCHOOL
items: THE INFLUENCE OF PROBLEM-BASED LEARNING ON INNOVATION DIGITAL ECOSYSTEM STUDENTS' PROBLEM-SOLVING SKILLS
items: GENERATION Z AND THE UMMI METHOD: DEVELOPING QUR'AN READING SKILLS AND MODERATE CHARACTER AT WAHAS HIGH SCHOOL MADURAN
items: DIFFERENTIATION-BASED LEARNING: UNDERSTANDING INDIVIDUAL DIFFERENCES IN LEARNING STRATEGIES
items: PROJECT-BASED LEARNING WITH POWTOON VIDEO: ENHANCE CRITICAL THINKING SKILLS IN CLASS V IPAS LEARNING
items: IMPLEMENTATION OF THE USE OF THE TSAWAB (REWARD) AND IQAB (PUNISHMENT) METHODS IN IMPROVING THE ABILITY TO LEARN TAHFIZHUL QUR'AN
items: THE TED TALK APPROACH: EFL STUDENT PERCEPTIONS OF ITS IMPACT ON LISTENING COMPREHENSION
items: THE EMERGING FUTURE OF AI CHATBOTS IN HIGHER EDUCATION
items: THE EFFECTIVENESS OF DIGITAL MEDIA IN FACILITATING THE UNDERSTANDING OF ISLAM FOR THE Z-GENERATION IN THE ERA OF DISRUPTION
items: IMPLEMENTATION OF INCLUSIVE CLASSROOMS IN THE EARLY CHILDHOOD CONTEXT
items: DEVELOPMENT OF THEMATIC HANDOUT MATERIALS BASED ON THE LOCAL WISDOM OF NUTMEG FOR LEARNING
items: LOLITA: TAJWEED GAME-BASED LEARNING MEDIA DEVELOPMENT USING THE HANNAFIN AND PECK MODEL
items: THE DEVELOPMENT OF STUDENT WORKSHEETS (LKPD) WITH A SCIENTIFIC APPROACH ON THE MATERIAL OF AKIDAH AKHLAK AT THE CLASS VIII OF MADRASAH TSANAWIYAH
items: APPLICATION OF B.F. SKINNER'S BEHAVIORISM LEARNING THEORY IN ISLAMIC EDUCATION LEARNING FOR HIGH SCHOOL STUDENTS
items: THE EFFECTIVENESS OF USING GUIDED DISCOVERY METHOD IN NAHWU LEARNING AT SMP-IT IZZATUNA PALEMBANG
items: IMPLEMENTING TASK-BASED LANGUAGE TEACHING (TBLT) TO ENHANCE STUDENTS' SPEAKING, WRITING AND READING SKILLS: IS IT POSSIBLE?
items: RECITATION LEARNING METHOD (RLM): AS ONE OF THE MODERN LEARNING METHODS
items: LEARNING TRIGONOMETRIC FUNCTIONS WITH GEOMETER'S SKETCHPAD FOR IMPROVING LEARNING RESULTS STUDENT MATHEMATICS IN CLASS X SMA/MA
items: USE OF QUIZIZZ MEDIA AS AN EVALUATION APPLICATION ICT BASED LEARNING IN CLASS VI SD NEGERI 1 GLANGGANG PAKISAJI MALANG
items: BLENDED LEARNING AND IMPROVING QUALITY OF LEARNING (POST PANDEMIC IMPLEMENTATION IN MAN 1 SRAGEN, CENTRAL JAVA)
items: ARCS LEARNING MODEL WITH SAFETY EDUCATION AS A LEARNING SOLUTION FOR THE NEW NORMAL ERA

GAMIFIED CNC PROGRAMMING THROUGH LOG-BASED SIMULATION: A DATA-DRIVEN FRAMEWORK FOR VOCATIONAL ENGINEERING LEARNING
type: item
description: This study evaluates the effectiveness of integrating gamification into CNC programming instruction using the CAMotics simulator. Twenty-eight Mechanical Engineering students participated in a four-week gamified intervention combining leveling, points, badges, instant feedback, and leaderboards. Data were collected through pre/post-tests, motivation questionnaires, and simulator log metrics (time-on-task, error rate, and revisions). Results show significant improvements in post-test scores (p < 0.001) and substantial reductions in completion time and syntax errors (Cohen’s d > 2.8). Motivation scores also increased, with intrinsic motivation positively correlating with technical performance. Theoretically, this study extends technology-enhanced learning by positioning simulator log data as a performance-based evaluation framework for vocational gamification design. Although the study was conducted without a control group, the findings provide preliminary evidence of the effectiveness of gamified simulator learning in vocational engineering contexts. Practically, it offers an evidence-driven model for integrating digital gamified learning into mechanical engineering education.
subject: Artikel
  topic: section
creator: Dian Julianto Wahyudi
creator: Johan Wayan Dika
creator: Adhan Efendi
rights: Copyright (c) 2025 Dian Julianto Wahyudi, Johan Wayan Dika, Adhan Efendi http://creativecommons.org/licenses/by-sa/4.0
date: 2025-08-01
publication date: 2025-08-01
starting page: 112
ending page: 122
doi: 10.22373/jid.v26i1.32142

PROJECT-BASED LEARNING AND RALLY TABLE: EFFECTS ON ELECTRICITY LEARNING OUTCOMES IN HIGH SCHOOL
type: item
description: The implementation of Project-Based Learning (PjBL) in physics instruction is aligned with topics that have direct applications in daily life, such as electricity. One of the projects that students can undertake is constructing a simple household electrical installation. However, PjBL has a limitation in which students only focus on the final product of the project rather than the underlying concepts required to complete it. This condition leads to decreased student engagement during the learning process, which in turn may increase the probability of a decline in learning outcomes. This weakness can be addressed by integrating the Rally Table learning strategy. Therefore, this study aims to measure the effectiveness of PjBL combined with Rally Table in improving the learning outcomes of 12th-grade students on the topic of electricity. The study employed a one-group pretest–posttest design with a sample of 72 students. The findings indicate an improvement in learning outcomes by 37%. In addition, classroom observations revealed that proper time allocation between regular learning activities and project work is essential to foster active student engagement throughout the learning process.
subject: Artikel
  topic: section
creator: Aqilah Naura
creator: Gaurin Rani Masyitha Syahfirra
creator: Dyah Palupi Rohmiati
creator: Firdausi Ramadhan
rights: Copyright (c) 2025 Aqilah Naura, Gaurin Rani Masyitha Syahfirra, Dyah Palupi Rohmiati, Firdausi Ramadhan http://creativecommons.org/licenses/by-sa/4.0
date: 2025-08-01
publication date: 2025-08-01
starting page: 1
ending page: 12
doi: 10.22373/jid.v26i1.32122

DEVELOPMENT OF A DIGITAL COMIC FOR FRACTION LEARNING IN JUNIOR HIGH SCHOOL STUDENTS
type: item
description: Understanding fractions remains challenging for many junior high school students, especially in distinguishing numerators and denominators, identifying equivalent fractions, and converting contextual problems into mathematical models. Conventional learning media often lack interactive and engaging features, causing students to struggle with conceptual understanding. This study introduces a digital comic as an innovative and interactive learning medium designed to make fraction learning more contextual and appealing. The research employed a Research and Development (R&D) approach using the 4D model (Define, Design, Develop, and Disseminate). The product, a digital comic in PDF format accessible online, was tested on seventh-grade students at SMP Negeri 9 Banda Aceh. Validation results showed high validity from media (85.90%), content (84.97%), and language experts (100%). Practicality assessments from teachers (93.75%) and students (93.43%) also indicated that the comic is highly practical. These findings highlight the novelty and effectiveness of integrating digital comics into mathematics learning, demonstrating that such media can enhance students’ motivation and conceptual understanding of fractions.
subject: Artikel
  topic: section
subject: Development of learning media
  topic: keywords
subject: 4D model
  topic: keywords
subject: digital comic
  topic: keywords
subject: fraction material
  topic: keywords
creator: Nadia Fitri Muliawan
creator: Nuralam Syamsuddin
creator: Vina Apriliani
rights: Copyright (c) 2025 Nadia Fitri Muliawan, Nuralam Syamsuddin http://creativecommons.org/licenses/by-sa/4.0
date: 2025-08-01
publication date: 2025-08-01
starting page: 34
ending page: 47
doi: 10.22373/jid.v26i1.30600

APPLICATION OF ADVENTURE QUEST TO UNDERSTANDING SUBJECT-PREDICATE-OBJECT-DESCRIPTION (S-P-O-K) STRUCTURE IN INDONESIAN LEARNING FOR GRADE 3 ELEMENTARY SCHOOL STUDENTS
type: item
description: Many lower-grade students, particularly in grade 3 of SD/MI, face difficulties in understanding and applying the Subject, Predicate, Object, and Adverbial (S-P-O-K) structure accurately. This study explores the use of the Adventure Quest strategy, adapted from online role-playing games, as an innovative learning model to enhance students’ comprehension of SPOK through engaging, story-based missions. Using a descriptive qualitative design, the research analyzes classroom interactions and students’ responses during implementation. The findings reveal that the Adventure Quest approach increases students’ motivation, participation, and confidence in constructing structured sentences. Students reported high satisfaction and improved understanding of SPOK concepts. This study contributes a novel pedagogical adaptation by integrating game-based adventure elements into Indonesian language learning, demonstrating its potential to create an active and contextual learning environment.
subject: Artikel
  topic: section
subject: Advanture Quest
  topic: keywords
subject: SPOK
  topic: keywords
subject: Indonesian Learning
  topic: keywords
subject: Grade 3 SD/MI
  topic: keywords
creator: Ika Wahyuningsih
creator: Aninditya Sri Nugraheni
rights: Copyright (c) 2025 Ika Wahyuningsih, Aninditya Sri Nugraheni http://creativecommons.org/licenses/by-sa/4.0
date: 2025-08-01
publication date: 2025-08-01
starting page: 66
ending page: 78
doi: 10.22373/jid.v26i1.30185

THE INFLUENCE OF AUDIOVISUAL MEDIA ON THE MOTIVATION AND LEARNING OUTCOMES OF CLASS V STUDENTS
type: item
description: Islamic Cultural History (SKI) learning at MIN 15 Pidie Jaya faces the challenge of low motivation and learning outcomes of class V students, with 45% of students having not reached KKM. This study aims to analyze the influence of audiovisual media on SKI motivation and learning outcomes. Quantitative research with a quasi-experimental design, a nonequivalent control group involved 65 students (35 experimental groups, 30 control groups). Data were collected through motivational questionnaires (15 items, α=0.905) and learning outcome tests (20 items, α=0.809). Analysis using the T and MANOVA tests showed significant results: (1) the learning motivation of the experimental group (M=63.00) was higher than that of the control (M=58.00), t(63)=9.179, p<0.001; (2) the learning outcomes of the experimental group (M=86.71) were higher than those of the control (M=80.00), t(63)=12.056, p<0.001; (3) the MANOVA test showed significant simultaneous influence (Wilks' Lambda=0.222, F=108.376, p<0.001). Audiovisual media have proven to be effective in increasing SKI motivation and learning outcomes, providing practical implications for the development of technology-based learning in Madrasah Ibtidaiyah.
subject: Artikel
  topic: section
subject: Media audio visual
  topic: keywords
subject: motivasi belajar
  topic: keywords
subject: hasil belajar
  topic: keywords
creator: Maimunah Rambe
creator: Dhiauddin Dhiauddin
creator: Nazaruddin Ismail
creator: Fahrurrazi Fahrurrazi
rights: Copyright (c) 2025 MAIMUNAH RAMBE RAMBE http://creativecommons.org/licenses/by-sa/4.0
date: 2025-08-01
publication date: 2025-08-01
starting page: 13
ending page: 33
doi: 10.22373/jid.v26i1.30172

DEVELOPING KISAH BADAR FLIPBOOK ONLINE AS INTERACTIVE LEARNING MEDIA FOR 3RD GRADE STUDENTS ON THE BATTLE OF BADR
type: item
description: Many teachers still rely on conventional teaching methods, which often make learning less engaging, especially in Islamic Religious Education (IRE). As a result, students find it difficult to understand historical and moral content such as the Battle of Badr, which contains lessons on courage, leadership, and justice. This study aims to address this issue by developing an interactive digital flipbook titled “KIBAFLO” (Kisah Badar Flipbook Online) for third-grade elementary students. The flipbook was designed using Canva and Book Creator to make learning more interactive and enjoyable. The research applied a Design and Development (D&D) method using the ADDIE model, consisting of analysis, design, development, implementation, and evaluation stages. Validation by material and media experts rated the flipbook as “Very Good,” with feasibility scores of 95% for design and interactivity and 90% for content quality. Student responses also indicated high interest, motivation, and comprehension when using the media. These results suggest that KIBAFLO is feasible and effective as a learning tool that enhances engagement and understanding. The study implies that digital flipbooks can strengthen technology integration in IRE and serve as an innovative model for future digital learning media development.
subject: Artikel
  topic: section
creator: Alfia Nur Fitri
creator: Revy Trisely Rahmawati
creator: Nova Mariska
creator: Ani Nur Aeni
rights: Copyright (c) 2025 alfia nur fitri http://creativecommons.org/licenses/by-sa/4.0
date: 2025-08-01
publication date: 2025-08-01
starting page: 48
ending page: 65
doi: 10.22373/jid.v26i1.30080

THE IMPACT OF THE APPLICATION OF KAHOOT DIGITAL TECHNOLOGY ON LEARNING OUTCOMES OF STUDENTS AT SDN 49/III KOTO BARU S. AGUNG
type: item
description: This study investigates the effect of implementing Kahoot digital technology on the cognitive learning outcomes of students at SDN 49/III Koto Baru S. Agung. As technology rapidly advances, game-based platforms such as Kahoot are increasingly recognized for enhancing material comprehension through more interactive pedagogical approaches. This research employs a quantitative approach with a quasi-experimental design, comparing an experimental group that utilizes Kahoot as a learning medium with a control group that uses traditional instructional methods. Results demonstrated that Kahoot yielded statistically significant improvements (p < 0.01) with a substantial practical impact. Effect size analysis (Cohen's d) reached 2.89, indicating a considerable effect, while the Normalized Gain (N-Gain) achieved 0.57, categorized as moderate effectiveness. Kahoot's effectiveness stems from its capacity to trigger intrinsic motivation and foster active engagement, thereby confirming gamification as a superior and adaptive strategy for enhancing cognitive achievement among digital native students at the elementary school level.
subject: Artikel
  topic: section
subject: Kahoot
  topic: keywords
subject: Digital Technology
  topic: keywords
subject: Interactive Learning
  topic: keywords
subject: Learning Outcomes
  topic: keywords
subject: Elementary School
  topic: keywords
creator: Wal hazwa
rights: Copyright (c) 2025 Wal hazwa http://creativecommons.org/licenses/by-sa/4.0
date: 2025-08-01
publication date: 2025-08-01
starting page: 94
ending page: 111
doi: 10.22373/jid.v26i1.29563

APPLYING UNIVERSAL DESIGN TECHNOLOGY IN LEARNING AT ISLAM RELIGIOUS EDUCATION STUDY PROGRAM AT ISLAMIC INSTITUTE OF ALMUSLIM ACEH
type: item
description: This research aims to analyze the utilization of Universal Design technology in learning within the Islamic Education Study Program at Almuslim Islamic Institute in Aceh. The research methodology employs a qualitative approach with a case study design to understand the phenomena occurring in the Islamic Education Study Program at Almuslim Islamic Institute in Aceh. Research results show that the application of Universal Design for Learning (UDL) in religious education has great potential to enhance students' learning experiences by creating an inclusive environment that is responsive to diverse needs. This research explores the diversity of teaching methods that can enhance student engagement, such as project-based learning, the use of multimedia, and group discussions. However, challenges arise from the consistency of method implementation by instructors and the accessibility of technology, which can hinder student participation. Student involvement in curriculum development has also been identified as an important factor that can enhance motivation and the relevance of learning. By providing adequate training for educators, ensuring technology accessibility, and involving students in the learning process, educational institutions can create a more inclusive and effective learning experience. The results of this study indicate that the implementation of UDL not only improves students' learning outcomes but also prepares them to face challenges in an increasingly complex and diverse world.
subject: Artikel
  topic: section
subject: Technology
  topic: keywords
subject: Universal Design
  topic: keywords
subject: Learning
  topic: keywords
creator: Edi Mizwar
creator: Edi Saputra
creator: Miftahul Jannah
rights: Copyright (c) 2025 Edi Mizwar
date: 2025-02-01
publication date: 2025-02-01
starting page: 216
ending page: 223
doi: 10.22373/jid.v25i2.28028

INVESTIGATING INSTAGRAM IN ENGLISH LANGUAGE LEARNING: EXPERIENCES OF INDONESIAN UNIVERSITY STUDENTS
type: item
description: Integrating ICT into English language learning is not a new phenomenon. It is considered as one of the instructional technology media in the teaching-learning process. Studies have shown that social media can be used to learn English. This study examined how students perceive the benefits and the challenges they face using Instagram for English language study. The researchers used the qualitative method of a single case study to examine and understand the phenomena, carried out at the English Education Department, Ar-Raniry State Islamic University, in Banda Aceh, Indonesia. A purposive sampling method was employed to select the respondents. The respondents must complete the Computer-Assisted Language Learning (CALL) course, and have an active social media with a minimum of 500 followers. As such, five students were selected to be involved in this research. The results of the research demonstrated that Instagram was perceived as beneficial by all respondents as it enabled them to browse and research materials helping them in the process of learning English skills. It also provides them with entertainment and revenue opportunities if used professionally. The findings also revealed that besides the benefits gained, using social media also posed negative effects such as inappropriate content, fraudulence, and perplexity that may arise from rich content.
subject: Artikel
  topic: section
subject: Social media
  topic: keywords
subject: Instagram
  topic: keywords
subject: Instructional technology
  topic: keywords
subject: English language learning
  topic: keywords
creator: Safrul Muluk
creator: Muhammad Fajar Muzakki
creator: Fatayatul Hanani
rights: Copyright (c) 2025 Safrul Muluk, Muhammad Fajar Muzakki, Fatayatul Hanani
date: 2025-03-01
publication date: 2025-03-01
starting page: 153
ending page: 163
doi: 10.22373/jid.v25i2.24860

REALISTIC MATHEMATICS EDUCATION USING PAPAN TAKALINTAR MEDIA TO ENHANCE STUDENTS LEARNING OUTCOMES IN FOURTH GRADE OF ELEMENTARY SCHOOL
type: item
description: This research explores the implementation of the Realistic Mathematics Education (RME) approach assisted by papan takalintar media to enhance mathematics learning outcomes among fourth-grade students at MIN 8 Southwest Aceh. The study was motivated by students' difficulties in performing multiplication calculations, especially with large-digit numbers, and their lack of accuracy in solving problems. The research aimed to analyze teacher activities, student engagement, and student learning outcomes following the application of this approach. Using a Classroom Action Research (PTK) methodology, the study involved 31 students from class IVA. Data collection techniques included observations and tests, with results analyzed using percentage techniques. The findings showed a significant improvement in teacher activity, which increased from 57.64% in cycle I to 94.11% in cycle III. Similarly, student activity rose from 58.82% in cycle I to 91.76% in cycle III. Student learning outcomes also showed a steady increase, from 48.38% in cycle I to 83.87% in cycle III, meeting the criteria for classical completeness. These results suggest that the integration of the RME approach with papan takalintar media is an effective strategy for improving students' mathematical understanding and accuracy in multiplication operations. This study highlights the potential of contextual learning tools in enhancing student engagement and performance in mathematics education.
subject: Artikel
  topic: section
subject: Realistic Mathematics Education (RME)
  topic: keywords
subject: Papan Takalintar Media.
  topic: keywords
creator: Zikra Hayati
creator: wati oviana
creator: Misbahul Jannah
creator: Novi Trina Sari
creator: Khairatul Ulya
creator: Dara Zulfita
rights: Copyright (c) 2025 Zikra Hayati, Wati Oviana
date: 2025-03-01
publication date: 2025-03-01
starting page: 137
ending page: 152
doi: 10.22373/jid.v25i2.23081

THE INFLUENCE OF PROBLEM-BASED LEARNING ON INNOVATION DIGITAL ECOSYSTEM STUDENTS' PROBLEM-SOLVING SKILLS
type: item
description: This study aims to examine the effect of Problem-Based Learning (PBL) on students' problem-solving skills. The study uses a quantitative approach with simple linear regression analysis. The respondents involved in this study were 72 students from the EID E class at ARS University, enrolled in the Digital Innovation Ecosystem course during the odd semester of the 2024/2025 academic year. The results of the regression analysis show that PBL has a significant impact on students' problem-solving skills, with an R value of 0.851 and an Adjusted R Square of 0.720. The ANOVA test indicates that the regression model is significant (F = 183.162, p < 0.01). Furthermore, the regression coefficient for the X variable (PBL) is 0.734, indicating that every one-unit increase in the implementation of PBL will improve students' problem-solving skills by 0.734 units. Based on these results, it can be concluded that PBL is effective in improving students' problem-solving skills, and it is recommended to implement this method more widely across various disciplines.
subject: Artikel
  topic: section
subject: Digital
  topic: keywords
subject: Ecosystem
  topic: keywords
subject: Problem-Based Learning
  topic: keywords
subject: Problem-solving skills
  topic: keywords
subject: Higher Education.
  topic: keywords
creator: Ricky Firmansyah
creator: Ai Nurhasan
creator: Almumtarizi Almumtarizi
rights: Copyright (c) 2025 Ricky Firmansyah, Ai Nurhasan, Almumtarizi
date: 2025-02-01
publication date: 2025-02-01
starting page: 202
ending page: 215
doi: 10.22373/jid.v25i2.26999

GENERATION Z AND THE UMMI METHOD: DEVELOPING QUR'AN READING SKILLS AND MODERATE CHARACTER AT WAHAS HIGH SCHOOL MADURAN
type: item
description: The purpose of this study was to examine the effectiveness of the Ummi Method in enhancing the Quran reading skills of Generation Z students at SMA Wahas Maduran and in fostering a moderate religious character. This generation has grown up in a challenging digital era and often has wide access to mass media for seeking various kinds of information, including about religion. To gain an in-depth understanding of the Ummi Method’s application, this study employed a qualitative approach with a case study design. Data collection methods included observation, in-depth interviews, and document analysis. The findings indicated that the Ummi Method was effective in improving students’ comprehension and skills in reading the Quran in accordance with the rules of tajwid and makhraj. Additionally, the Ummi Method significantly contributed to shaping a moderate religious character, helping students develop attitudes of tolerance and balance in their religious practices, which are relevant to the current religious context. The success of the Ummi Method largely depended on the implementation model, which included guidance and consistent assessment from certified, professional teachers. This study recommends the broader application of the Ummi Method in educational institutions to improve Quran reading skills and foster a moderate religious character among Generation Z
subject: Artikel
  topic: section
subject: Ummi Method
  topic: keywords
subject: Generation Z
  topic: keywords
subject: Quran Reading Skills
  topic: keywords
subject: Moderate Religious Character
  topic: keywords
subject: Religious Education.
  topic: keywords
creator: Siti Fahimah
creator: Lujeng Luthfiyah
rights: Copyright (c) 2025 Siti Fahimah
date: 2025-03-01
publication date: 2025-03-01
starting page: 164
ending page: 187
doi: 10.22373/jid.v25i2.26747

DIFFERENTIATION-BASED LEARNING: UNDERSTANDING INDIVIDUAL DIFFERENCES IN LEARNING STRATEGIES
type: item
description: Understanding learning theories and individual learning differences is an important aspect in designing and implementing effective learning strategies. This article explores the relationship between learning theories and individual differences in learning contexts. Through an in-depth theoretical review, this article reviews several major learning theories, including behaviorism, constructivism, social cognitive theory, and cognitive load theory. Next, this article discusses various factors that influence individual differences in learning, such as cognitive abilities, learning styles, motivation, interests, and cultural background. The method used is typeliterature study with the aim of exploring research related to the theme of Differentiation-Based Learning and individual differences in developing learning strategies. The study was carried out starting with the stages of collecting and analyzing various previous studies that were relevant to understanding how differentiation-based learning strategies work, and also identifying and collecting articles, journals, books, and academic publications discussing relevant theories. Data sources were taken from academic databases such as Google Scholar (journals), JSTOR, and ProQuest, as well as other references. Next, a literature analysis was carried out, the selected literature was analyzed using the content analysis method to identify main themes, significant findings, and the methodology used in previous research. The research results found that the exploration of effective learning strategies was also a focus with an emphasis on developing a differentiation approach to meet the needs of the diverse learning styles of each student. By integrating learning theories and understanding individual differences, a teacher can create an inclusive learning climate that supports all students, increases their learning potential, and achieves higher academic goals.
subject: Artikel
  topic: section
subject: Individual differences in learning
  topic: keywords
subject: differentiated learner strategies
  topic: keywords
subject: Exploration of Learning Strategies
  topic: keywords
subject:
  topic: keywords
creator: Syibran Mulasi
creator: Mujiburrahman Mujiburrahman
creator: Habiburrahim Habiburrahim
creator: Silahuddin Silahuddin
creator: Nor Hasnida Md Ghazali
rights: Copyright (c) 2025 Syibran - Mulasi, Mujiburrahman Mujiburrahman, Habiburrahim Habiburrahim, Silahuddin Silahuddin, Nor Hasnida Md Ghazali
date: 2025-03-01
publication date: 2025-03-01
starting page: 123
ending page: 136
doi: 10.22373/jid.v25i2.24189

PROJECT-BASED LEARNING WITH POWTOON VIDEO: ENHANCE CRITICAL THINKING SKILLS IN CLASS V IPAS LEARNING
type: item
description: The background of this study stems from the observation that teaching methods, such as problem-based learning using PowerPoint, tend to be less engaging and fail to optimally develop students’ critical thinking abilities. This study aims to analyze the effectiveness of applying the Project Based Learning model supported by Powtoon interactive video media on students' critical thinking skills on water cycle material in elementary schools. The method used was a quasi-experiment with a Non Equivalent Control Group design, involving two classes of 25 students each. The research instrument consisted of pre-test and post-test questions that had been tested for validity and reliability. The results showed that the application of the Project Based Learning model supported by Powtoon significantly improved students' critical thinking, especially in interpretation, analysis, evaluation, inference, explanation, information relate to the water cycle. In the results of Cosen's D analysis, the project-based learning model with powtoon video media has a very significant increase compared to the problem-based model with PPT media on students' critical thinking skills, this shows an effect size of 1.182 which means a very large influence.
subject: Artikel
  topic: section
subject: Project Based Learning
  topic: keywords
subject: Powtoon
  topic: keywords
subject: Critical Thinking
  topic: keywords
subject: IPAS
  topic: keywords
creator: Anissa Khusnul Fatimah
creator: Rusnilawati Rusnilawati
rights: Copyright (c) 2025 Anissa Khusnul Fatimah, Rusnilawati Rusnilawati
date: 2025-03-01
publication date: 2025-03-01
starting page: 109
ending page: 122
doi: 10.22373/jid.v25i2.28305

IMPLEMENTATION OF THE USE OF THE TSAWAB (REWARD) AND IQAB (PUNISHMENT) METHODS IN IMPROVING THE ABILITY TO LEARN TAHFIZHUL QUR'AN
type: item
description: At an early age, children's memorization abilities develop rapidly, making this period a crucial time to instill the habit and ability to memorize the Qur'an. At TK Islam Ridho Walidaina, the Qur'an memorization program is one of the main focuses in learning. However, achieving memorization targets is often a challenge due to children's fluctuating motivation and difficulty in maintaining focus. Therefore, this study aims to determine the effectiveness of using the Tsawab (reward) and Iqab (punishment) methods in improving the ability to memorize the Qur'an in children at Ridho Walidaina Islamic Kindergarten. In this study, the researcher used the type of classroom action research (CAR), by conducting case studies to research problems in the classroom during learning with the aim of improving or increasing the quality of learning. The results of the study showed that the Tsawab (reward) and Iqab (punishment) methods were effective in improving students' ability to memorize the Qur'an. In Cycle I, only 66.6% of students successfully completed the memorization, indicating the need for improvement. After the application of more intensive methods in Cycle II, the percentage of success increased significantly to 85.7%. This shows that giving rewards and punishments helps improve children's motivation and discipline in memorizing the Qur'an.
subject: Artikel
  topic: section
subject: Tsawab (reward)
  topic: keywords
subject: Iqab
  topic: keywords
subject: Tahfizhul Qur'an
  topic: keywords
creator: Mursal Aziz
creator: Dedi Sahputra Napitupulu
creator: Nurdalila Armita Sagala
rights: Copyright (c) 2025 Mursal Aziz, Dedi Sahputra Napitupulu, Dedi Sahputra Napitupulu, Nurdalila Armita Sagala, Nurdalila Armita Sagala
date: 2025-03-01
publication date: 2025-03-01
starting page: 188
ending page: 201
doi: 10.22373/jid.v25i2.25854

THE TED TALK APPROACH: EFL STUDENT PERCEPTIONS OF ITS IMPACT ON LISTENING COMPREHENSION
type: item
description: This study examined the effectiveness of TED Talks as a learning tool to enhance listening comprehension among senior English Education majors in Indonesia. The objective was to identify whether TED Talks videos helped enhance the listening proficiency of this particular student group. A mixed-methods research study was employed in order to accomplish the aforementioned objective. Students of the English Education departments in semesters six and eight constituted the target population. A voluntary sample of 30 students was selected for participation. Data were gathered through interviews and questionnaires. Quantitative data from the questionnaire were calculated using IBM SPSS 25, and interview data were examined using thematic analysis. Quantitative data showed mean scores ranging from 2.34 to 3.67, categorized as ‘moderate.’ This indicated the general agreement among respondents that TED Talks videos contributed towards an improvement in listening skills. This represented a favorable perspective on the usefulness of the application; however, the ‘moderate’ categorization signaled a need for a deeper investigation into the practical application and optimization of TED Talks. Further, qualitative interview data provided a richer context, complementing the quantitative findings.
subject: Artikel
  topic: section
subject: English Education
  topic: keywords
subject: Listening Skills
  topic: keywords
subject: TED Talks
  topic: keywords
creator: Ika Kana Trisnawati
creator: Sarair Sarair
creator: Adilla Nafaisha
creator: Ayuna Netta
creator: Hijjatul Qamariah
rights: Copyright (c) 2025 Ika Kana Trisnawati, Sarair Sarair, Adilla Nafaisha, Ayuna Netta http://creativecommons.org/licenses/by-sa/4.0
date: 2025-08-01
publication date: 2025-08-01
starting page: 79
ending page: 93
doi: 10.22373/jid.v26i1.29409

THE EMERGING FUTURE OF AI CHATBOTS IN HIGHER EDUCATION
type: item
description: Incorporating Artificial Intelligence (AI) chatbots within Higher Education Institutions (HEIs) is revolutionizing the educational domain, presenting new avenues for improved student support and administrative effectiveness. This research delves into the prospective impacts of AI chatbots in HEIs, focusing on their influence on teaching, learning, and research activities. Adopting a Narrative Literature Review (NLR) approach, the study compiles and synthesizes existing research on the role of AI chatbots in higher education, drawing from a wide range of academic sources and scholarly literature. The results underscore the significant potential of AI chatbots to streamline administrative functions, enrich student learning experiences, and facilitate research endeavours. Nonetheless, challenges such as concerns over academic integrity, difficulties in accurately interpreting user inputs, and the need for appropriate resource allocation present substantial barriers to the successful adoption of AI chatbots in HEIs. The study emphasizes the critical need for proactive strategies to address ethical issues, ensure comprehensive training for all stakeholders, and formulate clear guidelines for the responsible deployment of AI chatbots in higher education. By overcoming these challenges and capitalizing on the advantages of AI technologies, HEIs can fully exploit the capabilities of AI chatbots, thereby fostering a more efficient, effective, inclusive, and forward-thinking educational environment.
subject: Artikel
  topic: section
subject: administrative efficiency
  topic: keywords
subject: AI chatbots
  topic: keywords
subject: educational transform
  topic: keywords
subject: higher education.
  topic: keywords
creator: Zohaib Hassan Sain
creator: Asokan Vasudevan
creator: Alma Vorfi Lama
rights: Copyright (c) 2024 Zohaib Hassan Sain
date: 2024-08-01
publication date: 2024-08-01
starting page: 94
ending page: 108
doi: 10.22373/jid.v25i1.25583

THE EFFECTIVENESS OF DIGITAL MEDIA IN FACILITATING THE UNDERSTANDING OF ISLAM FOR THE Z-GENERATION IN THE ERA OF DISRUPTION
type: item
description: The era of disruption is marked by rapid technological developments that change various aspects of life, including how to obtain information and knowledge. Generation Z, as a generation that grew up in a digital environment, has extensive access to various digital media that can be used to deepen their understanding of the Islamic religion. This article explores multiple digital platforms that provide educational content about Islam. Through literature studies and case analysis with a qualitative approach, this article highlights the benefits and challenges of using digital media in religious education. Data was collected from various literature sources and interviews with Generation Z, namely the Informatics Engineering Study Program students at Serang Raya University. The research results show that Generation Z prefers to use digital media to increase and improve their religious knowledge rather than conventional media because it is more effective, efficient, and accessible anytime, anywhere, according to Generation Z's preferences and learning styles. However, challenges such as the validity of the information and interference from irrelevant content are also identified. This article concludes that with the right strategy, good digital literacy, and continued guidance from teachers, educators, and religious leaders, digital media has great potential to become an effective tool in facilitating Generation Z's understanding and interest in Islamic teachings and can help them practice religious teachings better.
subject: Artikel
  topic: section
subject: Digital Media
  topic: keywords
subject: Digital Literacy
  topic: keywords
subject: Generation Z
  topic: keywords
subject: Understanding of Islam
  topic: keywords
creator: Eri Murniasih
creator: B. Syafuri
creator: Wasehudin Wasehudin
rights: Copyright (c) 2024 Eri Murniasih, B. Syafuri, Wasehudin
date: 2024-08-31
publication date: 2024-08-31
starting page: 78
ending page: 93
doi: 10.22373/jid.v25i1.24739

IMPLEMENTATION OF INCLUSIVE CLASSROOMS IN THE EARLY CHILDHOOD CONTEXT
type: item
description: The implementation of inclusive education is an encouragement to provide the widest possible opportunities or access for all children to obtain quality education by students' individual needs without discrimination. PAUD Harsya Ceria has its own identity, which is different from other schools and requires children to respect each other. PAUD Harsya Ceria has students with special needs who are treated with the principle all children will be accepted regardless of their conditions and uniqueness. This research aims to determine how inclusive classrooms are implemented at PAUD Harsya Ceria. This research uses qualitative descriptive study, and data collection is carried out using interviews, observation, and documentation techniques on how teachers manage and arrange inclusive classrooms. The data analysis technique uses data reduction, data presentation, and conclusion. The findings show that the same curriculum is used in the school for all children, with the differentiation of playing activities to accommodate students with special needs. Materials used are also selected to suit the students. PAUD Harsya Ceria used special guidelines called the kayang strategy to train teacher assistants in carrying out their duties.
subject: Artikel
  topic: section
subject: Inclusive Education
  topic: keywords
subject: curriculum
  topic: keywords
subject: learning facilities
  topic: keywords
subject: Special Assistant Teacher
  topic: keywords
creator: Lidia Anjaliani
creator: Dewi Fitriani
creator: Safrul Muluk
rights: Copyright (c) 2024 Lidia Anjaliani, Dewi Fitriani, Safrul Muluk
date: 2024-08-31
publication date: 2024-08-31
starting page: 68
ending page: 77
doi: 10.22373/jid.v25i1.23352

DEVELOPMENT OF THEMATIC HANDOUT MATERIALS BASED ON THE LOCAL WISDOM OF NUTMEG FOR LEARNING
type: item
description: Their perception causes a lack of student interest in learning through printed teaching materials that local wisdom presented in textbooks is not relevant to the local knowledge of their region. In addition, most teachers do not utilize locally-based teaching materials, reducing student involvement in the learning process. This study aimed to develop and assess the feasibility of thematic teaching materials based on local wisdom, evaluate the feasibility of the teaching materials, and Assess teacher responses to the teaching materials. The research method used was Research and Development (R&D) using the ADDIE model, including the stages of analysis, design, development, implementation, and evaluation. During the analysis phase, a needs assessment was carried out to ensure the relevance of local wisdom, especially regarding the material on nutmeg, in the teaching materials. The study subjects were grade IV students of MIN 2 South Aceh. The research instruments included a validation questionnaire from media and material experts and a response questionnaire from teachers and students. The validation results showed that local wisdom-based teaching materials about nutmeg and its benefits were considered feasible, with a score of 75% from media experts and 73% from material experts, categorized as "feasible." Students' responses to the teaching materials showed that the materials were very interesting, with a score of 94.5%, while teachers' responses reached 72%, categorized as "interesting." The implications of this study indicate that the development of locally based teaching materials can significantly increase students' interest and involvement in learning and provide practical guidance for teachers in utilizing materials relevant to the local context.
subject: Artikel
  topic: section
subject: Instructional Materials
  topic: keywords
subject: Handout
  topic: keywords
subject: Thematic Learning
  topic: keywords
subject: Local Wisdom
  topic: keywords
subject: Nutmeg
  topic: keywords
creator: Nelli Raharti
creator: Nida Jarmita
creator: Zikra Hayati
creator: Desi Ramadhani
rights: Copyright (c) 2024 Nelli Raharti, Nida Jarmita, Zikra Hayati, Desi Ramadhani
date: 2024-08-31
publication date: 2024-08-31
starting page: 53
ending page: 67
doi: 10.22373/jid.v25i1.24131

LOLITA: TAJWEED GAME-BASED LEARNING MEDIA DEVELOPMENT USING THE HANNAFIN AND PECK MODEL
type: item
description: Tajweed is the science of reading the Qur'an, which is urgently taught to students to avoid mistakes when reading or reciting it. However, learning tajweed is quite complicated. Game-based learning media are very suitable for development, especially for students at the concrete operational stage, to facilitate understanding of tajwid. Therefore, this study was conducted to develop Ludo Lintas Tajweed (Lolita) using the Hannafin and Peck model, which consists of three phases: analysis, design, and development/implementation. The model also emphasizes an iterative approach, which is essential to ensure that the product or program developed meets users' needs and effectively achieves them. Descriptive analysis was conducted to describe each phase of media development, while percentage analysis was carried out to analyze the media validation from the subject experts and students' responses. The results showed that the development process of Lolita, a game-based learning media, has been in accordance with the Hannafin and Peck phase and is feasible to develop with media validation (88%), content validation (90.7%), language validation (80%), small group validation (100%), and large group validation (98.5%).
subject: Artikel
  topic: section
subject: Game-Based Learning Media
  topic: keywords
subject: Tajweed
  topic: keywords
subject: Hannafin and Peck Model
  topic: keywords
creator: Nazliati Nazliati
creator: Nurhanifah Nurhanifah
creator: Rita Sari
creator: Alfiatunnur Alfiatunnur
rights: Copyright (c) 2024 Nazliati Nazliati, Nurhanifah Nurhanifah, Rita Sari, Alfiatunnur Alfiatunnur
date: 2024-08-31
publication date: 2024-08-31
starting page: 1
ending page: 11
doi: 10.22373/jid.v25i1.22933

THE DEVELOPMENT OF STUDENT WORKSHEETS (LKPD) WITH A SCIENTIFIC APPROACH ON THE MATERIAL OF AKIDAH AKHLAK AT THE CLASS VIII OF MADRASAH TSANAWIYAH
type: item
description: The purpose of this study was to create a scientific-based Student Worksheets (LKPD) on the subject matter of Akidah Akhlak grade 8 Madrasah Tsanawiyah by knowing the level of feasibility and the teacher's response to the product being developed. This study uses research and development methods with the ADDIE model, including five steps: Analysis, Design, Development, Implementation, and Evaluation which are modified according to the conditions at the time of the study. Data collection techniques used validation sheets and teacher response questionnaires. The percentage of the LKPD feasibility validation stage is from the material field, it gets 98.8%, the media field gets 90%, the language field gets 75%, and the scientific approach field gets 98.3%. The total average value of the overall percentage of validators is 90.5% with the criteria of Very Eligible. While the results of the questionnaire responses to Akidah Akhlak teachers obtained a total percentage of 88.4% with very good criteria for the scientific-based Akidah Akhlak LKPD product. So, it can be concluded that this scientific-based LKPD can be used as teaching material in the learning process in the classroom.
subject: Artikel
  topic: section
subject: Student Worksheet
  topic: keywords
subject: Scientific
  topic: keywords
subject: Akidah Akhlak
  topic: keywords
subject: Research and Development
  topic: keywords
subject: ADDIE.
  topic: keywords
creator: Muhammad Ansari
creator: Zulfatmi Budiman
creator: Realita Nurdin
creator: Hasan Basri
creator: Qudwatin Nisak
rights: Copyright (c) 2024 Muhammad Ansari, Zulfatmi Budiman, Realita Nurdin, Hasan Basri, Qudwatin Nisak
date: 2024-08-31
publication date: 2024-08-31
starting page: 12
ending page: 26
doi: 10.22373/jid.v25i1.17565

APPLICATION OF B.F. SKINNER'S BEHAVIORISM LEARNING THEORY IN ISLAMIC EDUCATION LEARNING FOR HIGH SCHOOL STUDENTS
type: item
description: This study aimed to know and describe the application of B.F Skinner's Operant Conditioning Behaviorism Learning Theory in Islamic Education learning at high school students and to know students' responses. In this study, the researchers described the forms of stimulus provision and the principles of Operant Conditioning B.F Skinner applied in Islamic Education learning. This research used qualitative methods. The data collection techniques used observation, interviews, and documentation. While data analysis is done with several stages, namely data reduction, data presentation, and conclusion drawing. The results showed that B.F Skinner's Operant Conditioning Behaviourism Learning Theory in Islamic Education learning was successfully applied. The implication of this research shows that overall the application of the theory resulted in a good response and changes in student behaviour in a positive direction in the form of the formation of learning motivation, activeness, reinforcement and improved student memory.
subject: Artikel
  topic: section
subject: Learning Theory
  topic: keywords
subject: B.F Skinner Behaviorism
  topic: keywords
subject: PAI Learning
  topic: keywords
creator: Yunita Nita Yuli
creator: Alfitra Firmansyah
creator: Muqowim Muqowim
creator: Muhammad Alwi Nurdin
rights: Copyright (c) 2024 Yunita Nita Yuli, Alfitra Firmansyah, Muqowim, Muhammad ALwi Nurdin
date: 2024-08-31
publication date: 2024-08-31
starting page: 27
ending page: 41
doi: 10.22373/jid.v25i1.24233

THE EFFECTIVENESS OF USING GUIDED DISCOVERY METHOD IN NAHWU LEARNING AT SMP-IT IZZATUNA PALEMBANG
type: item
description: The study examines the effectiveness of the guided discovery method on the learning of nahwu in the VIII grade at SMPIT Izzatuna Palembang. In addition, there is a problem of low motivation and enthusiasm in learning Nahwu using the old methods. Nahwu is considered to be a difficult and exhausting lesson, so innovation in the methods of learning is required. With the guided discovery method, students are expected to be able to find the structure of Arabic words in learning nahwu, and is expected to make learners more active and creative in the learning process, where teachers act as facilitators that direct and guide them—research using a quasi-experimental approach with a sample of 34 students. The data collection used pre-test and post-test results. The analysis methods used were descriptive tests, homogeneity tests, normality tests, paired sample T-tests, independent sample t-tests, and N-Gain tests. The research results concluded that the guided discovery method can improve learning outcomes, interest, and motivation of students toward Nahwu learning. This is evident from the average results obtained by the experimental class, which was 80, better and more effective compared to the control class, which obtained an average result of 60 using the Istiqroiyah method. From the average results, the guided discovery method can improve learning outcomes by 20 points.
subject: Artikel
  topic: section
subject: Learning effectiveness
  topic: keywords
subject: Nahwu learning
  topic: keywords
subject: Guided discovery method
  topic: keywords
creator: Ica Amelia
creator: Munirul Abidin
rights: Copyright (c) 2024 Ica Amelia
date: 2024-08-01
publication date: 2024-08-01
starting page: 42
ending page: 52
doi: 10.22373/jid.v25i1.18352

IMPLEMENTING TASK-BASED LANGUAGE TEACHING (TBLT) TO ENHANCE STUDENTS' SPEAKING, WRITING AND READING SKILLS: IS IT POSSIBLE?
type: item
description: Task-based language teaching (TBLT is a recently developed approach that has received significant attention from researchers in recent years. In this paper, TBLT refers to an approach that defines the use of tasks in various classroom activities in order to develop students' language skills. It is believed that TBLT offers different advantages in improving English skills, particularly by involving students in speaking activities in the classroom and enhancing their communication abilities. Given the considerable amount of research focused on applying TBLT in speaking activities, it prompts the question of whether it can also improve other skills, such as writing and reading. Therefore, the article examines its usefulness and explores the use of TBLT for improving and enhancing language skills in three separate areas: speaking, writing, and reading. The results show that, with proper and thorough task development settings, it can be suggested that TBLT can effectively be implemented to increase students' ability to communicate, reinforce their writing performance, and develop their reading comprehension skills. In this essence, TBLT emphasizes activities that focus on the learner and enables teachers to provide guidance as facilitators and supervisors. During the exercise and activities, students also have a chance to participate in tasks organically as authentic learning experiences. While there are criticisms and concerns about using TBLT, researchers have recognized these challenges and contend they can be effectively resolved. Ultimately, the findings of this paper have provided novel viewpoints on the implementation of TBLT in various aspects of language learning, which can be a valuable approach for improving students' English proficiency.
subject: Artikel
  topic: section
subject: TBLT
  topic: keywords
subject: Task-Based
  topic: keywords
subject: Speaking
  topic: keywords
subject: Writing and Reading skils
  topic: keywords
creator: Khairul Azmy
creator: Dodi Widia Nanda
rights: Copyright (c) 2024 Khairul Azmy, Dodi Widia Nanda
date: 2024-06-01
publication date: 2024-06-01
starting page: 176
ending page: 189
doi: 10.22373/jid.v24i2.22730

RECITATION LEARNING METHOD (RLM): AS ONE OF THE MODERN LEARNING METHODS
type: item
description: The COVID pandemic that has hit all countries in the world has made the 2013 curriculum a modern learning approach that is appropriate to current conditions. Modern learning places students as learning subjects, and teachers act as facilitators. The research method used in this research is descriptive-qualitative. Aims to determine the implementation of the recitation method in the learning process. Based on the results of the research that has been carried out, it can be seen that the recitation method can be a solution to support learning objectives. The recitation method can stimulate student abilities such as independence, responsibility, and discipline. Therefore, the recitation method is an appropriate learning method that can be carried out by subject teachers in an effort to increase students' learning motivation and train students' independence and responsibility.
subject: Artikel
  topic: section
subject: recitation method
  topic: keywords
subject: learning method
  topic: keywords
subject: learning
  topic: keywords
subject: modern
  topic: keywords
subject: education
  topic: keywords
creator: Aghniawati Ahmad
creator: Nuniek Rahmatika
creator: Siti Khodijah
rights: Copyright (c) 2023 Siti khodijah
date: 2023-02-01
publication date: 2023-02-01
starting page: 119
ending page: 125
doi: 10.22373/jid.v23i2.13321

LEARNING TRIGONOMETRIC FUNCTIONS WITH GEOMETER'S SKETCHPAD FOR IMPROVING LEARNING RESULTS STUDENT MATHEMATICS IN CLASS X SMA/MA
type: item
description: This research is motivated by the low learning outcomes of students' mathematics, especially the material on trigonometric functions due to abstract mathematics and teachers who must have skills in the field of technology because they can help explain the learning material in totality. The aims of this study are (1) to determine student learning outcomes using the application of Geometer's Sketchpad software in learning material on trigonometric functions and (2) to determine the comparison of student learning outcomes with the help of Geometer's Sketchpad software can be better than student learning outcomes without Geometer's Sketchpad in class. X SMA/MA. This research is a quantitative research with a pretest-posttest control design. Sampling in this study was taken by total sampling.learning trigonometric functions in class with the help of Geometer's Sketchpad. The teacher uses infocus and guides students in the process of drawing graphs and students are also able to explain the amplitude, period, maximum value and minimum value and are able to write equations that match the graph. It is stated that the application of Geometer's Sketchpad software in learning trigonometric function material is better than learning trigonometric functions by not using software. It is proven by the posttest value which is significantly increased from the pretest value of the experimental class(2) The results of the experimental and control class posttest data that have been carried out and obtained> that is 5.87 > 1.68. Then it can be concluded that it is rejected and thus accepted, so that the learning outcomes of trigonometric function material with the help of Geometer's Sketchpad can be better than student learning outcomes without Geometer's Sketchpad in class X SMA/MA.
subject: Artikel
  topic: section
subject: Learning
  topic: keywords
subject: Trigonometric Functions
  topic: keywords
subject: Comparing Learning Results Student Math
  topic: keywords
subject: Geometer's Sketchpad
  topic: keywords
creator: Hafriani Hafriani Hafriani
creator: Nadia Husna Turrizky
creator: Kamarullah Kamarullah Kamarullah
rights: Copyright (c) 2023 Hafriani Hafriani Hafriani, Nadia Husna Turrizky, Kamarullah Kamarullah Kamarullah
date: 2023-10-30
publication date: 2023-10-30
starting page: 145
ending page: 154
doi: 10.22373/jid.v23i2.15471

USE OF QUIZIZZ MEDIA AS AN EVALUATION APPLICATION ICT BASED LEARNING IN CLASS VI SD NEGERI 1 GLANGGANG PAKISAJI MALANG
type: item
description: This research was conducted to describing the use of quizizz media as an ICT -based learning evaluation application and improve evaluation results through quizizz. This Classroom Action Research was conducted in two cycles. Each cycle consists of planning, implementation, observation, and reflection. The subjects in this study were students of class VIA SD Negeri 1 Glanggang as many as 24 students in the 2021/2022 Academic Year. The results showed that quizizz can be used as a learning evaluation application. There is an increase from the results of the evaluation using the quizizz media. This is evidenced by the increase in the value of learning outcomes before the action through the pre-test with an average of 68.12 to 81.25 in the first cycle and 82.70 in the second cycle, which means it can increase students' learning motivation and the quizizz media is effectively used as a learning evaluation.
subject: Artikel
  topic: section
subject: Quizizz
  topic: keywords
subject: ICT
  topic: keywords
subject: Evaluation
  topic: keywords
creator: Maulida Adhiyah
rights: Copyright (c) 2023 Maulida Adhiyah
date: 2023-02-01
publication date: 2023-02-01
starting page: 126
ending page: 132
doi: 10.22373/jid.v23i2.14961

BLENDED LEARNING AND IMPROVING QUALITY OF LEARNING (POST PANDEMIC IMPLEMENTATION IN MAN 1 SRAGEN, CENTRAL JAVA)
type: item
description: This study aims to provide an overview and analyze blended learning-based learning to improve the quality of learning at MAN 1 Sragen after the pandemic by using a qualitative-case study as paradigm. This is because blended learning is a form of learning innovation that combines several activities to make learning more flexible and efficient. Research data was collected through interviews, observations and documents which were then analyzed narratively through a process of data condensation, data presentation and conclusions. Interviews were conducted with the principal, vice principal of curriculum, teachers and students. The research results show that the implementation of blended learning-based learning at MAN 1 Sragen goes through four main processes, namely planning, organizing, implementing and evaluating. At the planning level, the school prepares curriculum guidelines that accommodate blended learning. In the organizing process, the school arranges human resources along with the main tasks and functions that must be carried out referring to the indicators of success to be achieved. In the learning evaluation process, the school carries out routine quantitative and qualitative reviews. The quality of blended learning-based learning is carried out by paying attention to three quality processes, namely input, output and outcome. Apart from that, blended learning based learning at MAN 1 Sragen also refers to several principles such as conformity with community needs, interest from school components in the integration of technology in learning, implementation of effectiveness and efficiency and implementation of productive learning that is able to produce good learning. quality. Blended learning-based learning makes the learning process more active, increases student independence and is able to strengthen students' learning experiences.
subject: Artikel
  topic: section
subject: Blended Learning
  topic: keywords
subject: Implementation
  topic: keywords
subject: Learning quality
  topic: keywords
subject: Post pandemic
  topic: keywords
creator: Triana Rosalina Noor
creator: Winda Susanti
rights: Copyright (c) 2023 Triana Rosalina Noor
date: 2023-02-01
publication date: 2023-02-01
starting page: 165
ending page: 175
doi: 10.22373/jid.v23i2.16036

ARCS LEARNING MODEL WITH SAFETY EDUCATION AS A LEARNING SOLUTION FOR THE NEW NORMAL ERA
type: item
description: The purpose of writing this article is to describe and give an overview of ARCS learning model loaded with safety education in the new normal era. Using the writing method of literature review the author collects information related to learning in the new normal era, ARCS learning model and safety education from sharing sources ranging from books, journal articles and news media. ARCS is an instructional design learning model developed by Keller that focuses on motivation. Become a learning model to increase students' learning motivation. The ARCS model is very appropriate in the new normal era in the form of student protection through an educational perspective. It is hoped that with this reference educators can more optimally create a new normal era teaching plan that must apply health protocols strictly by paying attention to the psychological needs of students. This motivational model has four aspects that represent various motivational characteristics that exist in each individual, consisting of: attention, relevance, confidence and satisfaction. The safety educatin charge was initiated to provide provisions to students for the importance of protecting themselves and the environment from the current pandemic situation. Learning arcs model loaded with safety education can be carried out in various educational units while maintaining safety and health. So that learning activities take place optimally.
subject: Artikel
  topic: section
subject: ARCS
  topic: keywords
subject: Safety Education
  topic: keywords
subject: Pembelajaran
  topic: keywords
subject: Era New Normal
  topic: keywords
creator: Ahmad Lutfi
creator: Akbar Muntoha Gufron
creator: Dyana Wijayanti
rights: Copyright (c) 2023 Ahmad Lutfi, Akbar Muntoha Gufron, Dyana Wijayanti
date: 2023-10-30
publication date: 2023-10-30
starting page: 155
ending page: 164
doi: 10.22373/jid.v23i2.12709